We created a low-cost, low-powered education device that uses basic technology and does not require any pre-existing infrastructure. It is self-sustained through solar + crank powered technology. This way children are able to learn anytime, anywhere.
Our target market is children in low-income economies (< $8000 GNI) who lack access to education. In Nepal, students will learn water filtration techniques and how to rebuild infrastructural systems. We look to partner with organizations to source this material, including those specializing in practical engineering and disaster safety training. We created creative model classrooms in the area that provided us with an insight of the needs of the students.
The Jara Unit is a device that has a screen and buttons similar to a gaming device (Nintendo Gameboy/XBOX controller). On the screen is a digital flashcard that is used to teach the curriculum, which we have developed for over a decade. It enables anyone, with any type-of-learning, to understand, gain, and retain information in a way that is more effective than through textbooks. It is powered by crank and solar energy.
Our device uses a digital flashcard method to teach, which we have developed for over a decade, that enables anyone, with any type-of-learning, to understand, gain, and retain information in a way that is more effective than through textbooks. Our geographically custom curriculum combines both traditional education and community development based education, which is updated within the system. We are partnering with local organizations to grant users certifications after completing lessons so they can join the workforce and attend higher education institutes. Education technology of this capacity is non-existent, making Jara the first of its kind.