Updated Sep 10, 2018

Development of a mobile phone gaming application to increase knowledge of HIV/AIDS prevention, implemented by Global Health Economics Ltd.

The aim of this project is to use an incentive-based and financially sustainable mobile phone gaming application designed to increase knowledge of HIV prevention among young people.

http://www.idi-makerere.com/
Agnes nyabigambo

Agnes Nyabigambo

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Snapshot

Stage 3: Proof of Concept

With support from Grand Challenges Canada, we were successful in developing an android-powered gaming app. It was tested among the young adults and it increased levels of HIV knowledge. We would like to validate this app in other countries.

Focus Areas:

Social and Behavior Change, Digital Development and Youth

Social and Behavior Change, Digital Development and YouthSEE LESS

Implemented In:

Uganda

UgandaSEE LESS

1,512
Lives Impacted to Date
1
Country Implemented In
100,000
Customers
40
Employee
$84,000
Funds Raised to Date
Verified Funding

Innovation Description

This project is a cell phone gaming app for HIV prevention that animates behavioural situations based on local popular culture.
How does your innovation work?
Developed by this project, a cell phone gaming app for HIV prevention animates behavioural situations based on local culture. Gamers role-play these situations and receive tangible rewards for good behaviour and penalties for bad behaviour.

Milestones

Oct 2015
Lives Impacted
1,512
Feb 2015
New Product Or Service
375 app
May 2014
Funds RaisedVERIFIED
$84,000
Date Unknown
New Country
Uganda