Stage 3: Proof of Concept
support from Grand Challenges Canada, we were successful in developing an
android-powered gaming app. It was tested among the young adults and it increased levels of HIV knowledge. We would like to validate this app in other countries.
Social and Behavior Change, Digital Development and Youth
Social and Behavior Change, Digital Development and YouthSEE LESS
Lives Impacted to Date
Funds Raised to Date
This project is a cell phone gaming app for HIV prevention that animates behavioural situations based on local popular culture.
How does your innovation work?
Developed by this project, a cell phone gaming app for HIV prevention animates behavioural situations based on local culture. Gamers role-play these situations and receive tangible rewards for good behaviour and penalties for bad behaviour.